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技能树
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{{到Raccon}} 这里你可以使用SP学习天赋,SP通过升级或完成[[成就]]获得,初始1SP,每升一级获得1SP,每完成两个成就获得1SP/ 可以花费 500硬币 或者 重置卡 重置所有天赋并返还所有SP ==Reload== <div style="position:absolute">[[文件:Reload.png|100px]]</div>[[文件:Common.png|100px]] Reload: 降低部分需要充能冷却才能使用的卡片的时间<br> 可能即时影响充能进度(待考证 {| !Rarity !SP !Pre-condition !Effect |- |{{Common}} |1 |/ |Reload Time-3% |- |{{Unusual}} |2 |{{Common|Reload}} |Reload Time-6% |- |{{Rare}} |3 |{{Unusual|Reload}} |Reload Time-9% |- |{{Epic}} |4 |{{Rare|Reload}} |Reload Time-12% |- |{{Legendary}} |5 |{{Epic|Reload}} |Reload Time-15% |- |{{Mythic}} |6 |{{Legendary|Reload}} |Reload Time-18% |- |{{Ultimate}} |7 |{{Mythic|Reload}} |Reload Time-20% |} ==Tree== <div style="position:absolute">[[文件:TreeGrow.png|100px]]</div>[[文件:Common.png|100px]] TreeGrow: 提升能量树产出经验的速度<br> 即时影响能量树当前经验值 {| !Rarity !SP !Pre-condition !Effect |- |{{Common}} |1 |/ |Exp Produce-3min |- |{{Unusual}} |2 |{{Common|TreeGrow}} |Exp Produce-6min |- |{{Rare}} |3 |{{Unusual|TreeGrow}} |Exp Produce-9min |- |{{Epic}} |4 |{{Rare|TreeGrow}} |Exp Produce-12min |- |{{Legendary}} |5 |{{Epic|TreeGrow}} |Exp Produce-15min |- |{{Mythic}} |6 |{{Legendary|TreeGrow}} |Exp Produce-18min |- |{{Ultimate}} |7 |{{Mythic|TreeGrow}} |Exp Produce-20min |} <div style="position:absolute">[[文件:BigTree.png|100px]]</div>[[文件:Epic.png|100px]] BigTree: 提升能量树的积攒上限 {| !Rarity !SP !Pre-condition !Effect |- |{{Epic}} |3 |{{Rare|TreeGrow}} |Exp Limit+10 |- |{{Legendary}} |4 |{{Epic|BigTree}} |Exp Limit+30 |- |{{Mythic}} |5 |{{Legendary|BigTree}} |Exp Limit+50 |} <div style="position:absolute">[[文件:CoinTree.png|100px]]</div>[[文件:Ultimate.png|100px]] CoinTree: 收获能量时会同时得到一些硬币 {| !Rarity !SP !Pre-condition !Effect |- |{{Ultimate}} |7 |{{Mythic|TreeGrow}} |Coin Produce+100% |} ==Luck== <div style="position:absolute">[[文件:Luck.png|100px]]</div>[[文件:Common.png|100px]] Luck: 打怪后提升下一波刷新高等级怪物的概率 {| !Rarity !SP !Pre-condition !Effect |- |{{Common}} |2 |/ |Luck+0.5 |- |{{Unusual}} |3 |{{Common|Luck}} |Luck+1 |- |{{Rare}} |4 |{{Unusual|Luck}} |Luck+1.5 |- |{{Epic}} |5 |{{Rare|Luck}} |Luck+2 |- |{{Legendary}} |6 |{{Epic|Luck}} |Luck+2.5 |} ==Ruarua== <div style="position:absolute">[[文件:CatTrans.png|100px]]</div>[[文件:Common.png|100px]] CatTrans: 提升每日被rua上限 {| !Rarity !SP !Pre-condition !Effect |- |{{Common}} |1 |/ |Rua Limit+3 |- |{{Unusual}} |2 |{{Common|CanTrans}} |Rua Limit+6 |- |{{Rare}} |3 |{{Unusual|CanTrans}} |Rua Limit+9 |- |{{Epic}} |4 |{{Rare|CanTrans}} |Rua Limit+12 |- |{{Legendary}} |5 |{{Epic|CanTrans}} |Rua Limit+15 |- |{{Mythic}} |6 |{{Legendary|CanTrans}} |Rua Limit+18 |- |{{Ultimate}} |7 |{{Mythic|CanTrans}} |Rua Limit+20 |} <div style="position:absolute">[[文件:LuckyCat.png|100px]]</div>[[文件:Legendary.png|100px]] LuckyCat: 被rua时有概率获得硬币翻3倍 {| !Rarity !SP !Pre-condition !Effect |- |{{Legendary}} |5 |{{Epic|CanTrans}} |3x Coin Chance+2% |- |{{Mythic}} |6 |{{Legendary|LuckyCat}} |3x Coin Chance+5% |- |{{Ultimate}} |7 |{{Mythic|LuckyCat}} |3x Coin Chance+8% |} <div style="position:absolute">[[文件:crit.png|100px]]</div>[[文件:Common.png|100px]] Crit: 增加打怪暴击概率 {| !Rarity !SP !Pre-condition !Effect |- |{{Common}} |1 |/ |Crit chance: +1% |- |{{Unusual}} |2 |{{Common|Crit}} |Crit chance: +2% |- |{{Rare}} |3 |{{Unusual|Crit}} |Crit chance: +4% |- |{{Epic}} |4 |{{Rare|Crit}} |Crit chance: +6% |- |{{Legendary}} |5 |{{Epic|Crit}} |Crit chance: +8% |- |{{Mythic}} |6 |{{Legendary|Crit}} |Crit chance: +10% |- |{{Ultimate}} |7 |{{Mythic|Crit}} |Crit chance: +12% |} <div style="position:absolute">[[文件:boss.png|100px]]</div>[[文件:Legendary.png|100px]] BossHunter: 增加攻击Boss成功率 {| !Rarity !SP !Pre-condition !Effect |- |{{Legendary}} |5 |{{Epic|Crit}} |Boss chance: +1% |- |{{Mythic}} |6 |{{Legendary|BossHunter}} |Boss chance: +3% |- |{{Ultimate}} |7 |{{Mythic|BossHunter}} |Boss chance: +5% |}
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