攻击力:修订间差异
无编辑摘要 |
(→攻击力表) |
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! bgcolor="{{Ultra|值}}" | Ultra | ! bgcolor="{{Ultra|值}}" | Ultra | ||
| bgcolor="#CCFFCC" | || bgcolor="#CCFFCC" | || bgcolor="#FFFFCC" | || bgcolor="#FFFFCC" | || bgcolor="#FFFFCC" | || bgcolor="#FFCCCC" | || bgcolor="#FFCCCC" | | | bgcolor="#CCFFCC" | || bgcolor="#CCFFCC" | || bgcolor="#FFFFCC" | || bgcolor="#FFFFCC" | || bgcolor="#FFFFCC" | || bgcolor="#FFCCCC" | || bgcolor="#FFCCCC" | DEF-20|| bgcolor="#FFCCCC" | DEF-25 | ||
! bgcolor="{{Legendary|值}}" | Legendary | ! bgcolor="{{Legendary|值}}" | Legendary | ||
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2024年12月22日 (日) 10:31的版本
攻击力(ATK)是影响与怪物对战时的成功率的因素之一。你的攻击力即为佩戴的卡片的攻击力之和。打怪的成功率与你的攻击力有关系,每个卡片有自己的攻击力。
攻击力表
Mob rarity | Double | Bomb | 100% | 80% | 50% | 30% | 15% | 5% | RarityNeeded |
---|---|---|---|---|---|---|---|---|---|
Common | 15? | 10? | DEF+1 | DEF | DEF-4 | DEF-5 | DEF-9 | DEF-10 | None |
Unusual | 20? | 15? | DEF+1 | DEF | DEF-4 | DEF-5 | DEF-9 | DEF-10 | Common |
Rare | 30? | 24? | DEF+1 | DEF | DEF-5 | DEF-6 | DEF-11 | DEF-12 | Unusual |
Epic | 42? | 35? | DEF+1 | DEF | DEF-6 | DEF-7 | DEF-13 | DEF-14 | Rare |
Legendary | 56.1 | 49.1 | DEF+1 | DEF | DEF-6 | DEF-7 | DEF-13 | DEF-14 | Epic |
Mythic | DEF+1 | DEF | DEF-7 | DEF-8 | DEF-15 | DEF-16 | Legendary | ||
bgcolor="模板:Ultra" | Ultra | DEF-20 | DEF-25 | Legendary | ||||||
bgcolor="模板:Super" | Super | Mythic | ||||||||
bgcolor="模板:Lunatic" | Lunatic | bgcolor="模板:Ultra" | Ultra |